127 research outputs found

    Cache-Aided Coded Multicast for Correlated Sources

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    The combination of edge caching and coded multicasting is a promising approach to improve the efficiency of content delivery over cache-aided networks. The global caching gain resulting from content overlap distributed across the network in current solutions is limited due to the increasingly personalized nature of the content consumed by users. In this paper, the cache-aided coded multicast problem is generalized to account for the correlation among the network content by formulating a source compression problem with distributed side information. A correlation-aware achievable scheme is proposed and an upper bound on its performance is derived. It is shown that considerable load reductions can be achieved, compared to state of the art correlation-unaware schemes, when caching and delivery phases specifically account for the correlation among the content files.Comment: In proceeding of IEEE International Symposium on Turbo Codes and Iterative Information Processing (ISTC), 201

    Correlation-Aware Distributed Caching and Coded Delivery

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    Cache-aided coded multicast leverages side information at wireless edge caches to efficiently serve multiple groupcast demands via common multicast transmissions, leading to load reductions that are proportional to the aggregate cache size. However, the increasingly unpredictable and personalized nature of the content that users consume challenges the efficiency of existing caching-based solutions in which only exact content reuse is explored. This paper generalizes the cache-aided coded multicast problem to a source compression with distributed side information problem that specifically accounts for the correlation among the content files. It is shown how joint file compression during the caching and delivery phases can provide load reductions that go beyond those achieved with existing schemes. This is accomplished through a lower bound on the fundamental rate-memory trade-off as well as a correlation-aware achievable scheme, shown to significantly outperform state-of-the-art correlation-unaware solutions, while approaching the limiting rate-memory trade-off.Comment: In proceeding of IEEE Information Theory Workshop (ITW), 201

    Broadcast Caching Networks with Two Receivers and Multiple Correlated Sources

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    The correlation among the content distributed across a cache-aided broadcast network can be exploited to reduce the delivery load on the shared wireless link. This paper considers a two-user three-file network with correlated content, and studies its fundamental limits for the worst-case demand. A class of achievable schemes based on a two-step source coding approach is proposed. Library files are first compressed using Gray-Wyner source coding, and then cached and delivered using a combination of correlation-unaware cache-aided coded multicast schemes. The second step is interesting in its own right and considers a multiple-request caching problem, whose solution requires coding in the placement phase. A lower bound on the optimal peak rate-memory trade-off is derived, which is used to evaluate the performance of the proposed scheme. It is shown that for symmetric sources the two-step strategy achieves the lower bound for large cache capacities, and it is within half of the joint entropy of two of the sources conditioned on the third source for all other cache sizes.Comment: in Proceedings of Asilomar Conference on Signals, Systems and Computers, Pacific Grove, California, November 201

    Caching and Coded Multicasting: Multiple Groupcast Index Coding

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    The capacity of caching networks has received considerable attention in the past few years. A particularly studied setting is the case of a single server (e.g., a base station) and multiple users, each of which caches segments of files in a finite library. Each user requests one (whole) file in the library and the server sends a common coded multicast message to satisfy all users at once. The problem consists of finding the smallest possible codeword length to satisfy such requests. In this paper we consider the generalization to the case where each user places L≥1L \geq 1 requests. The obvious naive scheme consists of applying LL times the order-optimal scheme for a single request, obtaining a linear in LL scaling of the multicast codeword length. We propose a new achievable scheme based on multiple groupcast index coding that achieves a significant gain over the naive scheme. Furthermore, through an information theoretic converse we find that the proposed scheme is approximately optimal within a constant factor of (at most) 1818.Comment: 5 pages, 1 figure, to appear in GlobalSIP14, Dec. 201

    Dynamic Cloud Network Control under Reconfiguration Delay and Cost

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    Network virtualization and programmability allow operators to deploy a wide range of services over a common physical infrastructure and elastically allocate cloud and network resources according to changing requirements. While the elastic reconfiguration of virtual resources enables dynamically scaling capacity in order to support service demands with minimal operational cost, reconfiguration operations make resources unavailable during a given time period and may incur additional cost. In this paper, we address the dynamic cloud network control problem under non-negligible reconfiguration delay and cost. We show that while the capacity region remains unchanged regardless of the reconfiguration delay/cost values, a reconfiguration-agnostic policy may fail to guarantee throughput-optimality and minimum cost under nonzero reconfiguration delay/cost. We then present an adaptive dynamic cloud network control policy that allows network nodes to make local flow scheduling and resource allocation decisions while controlling the frequency of reconfiguration in order to support any input rate in the capacity region and achieve arbitrarily close to minimum cost for any finite reconfiguration delay/cost values.Comment: 15 pages, 7 figure

    Optimal Control of Wireless Computing Networks

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    Augmented information (AgI) services allow users to consume information that results from the execution of a chain of service functions that process source information to create real-time augmented value. Applications include real-time analysis of remote sensing data, real-time computer vision, personalized video streaming, and augmented reality, among others. We consider the problem of optimal distribution of AgI services over a wireless computing network, in which nodes are equipped with both communication and computing resources. We characterize the wireless computing network capacity region and design a joint flow scheduling and resource allocation algorithm that stabilizes the underlying queuing system while achieving a network cost arbitrarily close to the minimum, with a tradeoff in network delay. Our solution captures the unique chaining and flow scaling aspects of AgI services, while exploiting the use of the broadcast approach coding scheme over the wireless channel.Comment: 30 pages, journa

    Joint Service Placement and Request Routing in Multi-cell Mobile Edge Computing Networks

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    The proliferation of innovative mobile services such as augmented reality, networked gaming, and autonomous driving has spurred a growing need for low-latency access to computing resources that cannot be met solely by existing centralized cloud systems. Mobile Edge Computing (MEC) is expected to be an effective solution to meet the demand for low-latency services by enabling the execution of computing tasks at the network-periphery, in proximity to end-users. While a number of recent studies have addressed the problem of determining the execution of service tasks and the routing of user requests to corresponding edge servers, the focus has primarily been on the efficient utilization of computing resources, neglecting the fact that non-trivial amounts of data need to be stored to enable service execution, and that many emerging services exhibit asymmetric bandwidth requirements. To fill this gap, we study the joint optimization of service placement and request routing in MEC-enabled multi-cell networks with multidimensional (storage-computation-communication) constraints. We show that this problem generalizes several problems in literature and propose an algorithm that achieves close-to-optimal performance using randomized rounding. Evaluation results demonstrate that our approach can effectively utilize the available resources to maximize the number of requests served by low-latency edge cloud servers.Comment: IEEE Infocom 201

    An Efficient Coded Multicasting Scheme Preserving the Multiplicative Caching Gain

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    Coded multicasting has been shown to be a promis- ing approach to significantly improve the caching performance of content delivery networks with multiple caches downstream of a common multicast link. However, achievable schemes proposed to date have been shown to achieve the proved order-optimal performance only in the asymptotic regime in which the number of packets per requested item goes to infinity. In this paper, we first extend the asymptotic analysis of the achievable scheme in [1], [2] to the case of heterogeneous cache sizes and demand distributions, providing the best known upper bound on the fundamental limiting performance when the number of packets goes to infinity. We then show that the scheme achieving this upper bound quickly loses its multiplicative caching gain for finite content packetization. To overcome this limitation, we design a novel polynomial-time algorithm based on random greedy graph- coloring that, while keeping the same finite content packetization, recovers a significant part of the multiplicative caching gain. Our results show that the order-optimal coded multicasting schemes proposed to date, while useful in quantifying the fundamental limiting performance, must be properly designed for practical regimes of finite packetization.Comment: 6 pages, 7 figures, Published in Infocom CNTCV 201
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